Auto Shader - Automatically Create Materials From Folders of Textures
$0+
$0+
https://schema.org/InStock
usd
HeydoubleU
This script automatically creates one or many shaders at once from a selection of folders. The shading network is determined by a user-defined template and can be configured for any shading setup/renderer.
Installation:
- Copy the AutoShader folder to your Maya scripts folder (typically: C:\Users\<username>\Documents\maya\scripts)
- Use the following python commands to load and run the script:
import AutoShader
AutoShader.start()
Updates
Version 1.1 | Apr 12, 23:
- Fixed for Maya 2023/Python 3
Size
21.3 KB
Add to wishlist
30-day money back guarantee
Ratings
8
4.5
5 stars
88%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
12%