$0+

Auto Shader - Automatically Create Materials From Folders of Textures

8 ratings
I want this!

Auto Shader - Automatically Create Materials From Folders of Textures

$0+
8 ratings

This script automatically creates one or many shaders at once from a selection of folders. The shading network is determined by a user-defined template and can be configured for any shading setup/renderer.

Installation:

  1. Copy the AutoShader folder to your Maya scripts folder (typically: C:\Users\<username>\Documents\maya\scripts)
  2. Use the following python commands to load and run the script:
    import AutoShader
    AutoShader.start()


Updates

Version 1.1 | Apr 12, 23:

  • Fixed for Maya 2023/Python 3
$
I want this!
Size
21.3 KB
Copy product URL
30-day money back guarantee

Ratings

4.5
(8 ratings)
5 stars
88%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
12%